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Pretty fun, can't turn the volume down though.

I've noticed that no matter what level you have in a designated skill, it doesn't seem to correlate with the roll requirement. I have 11 in infiltration and I'm required to roll 18, and I actually roll a 4? This issue needs some reworking.

I also have a very short attention span so the guess and check nature of the game turns me away after five minutes. Make maybe checkpoints or more rerolls. Or even make it so you can roll a few time before ultimately failing.

Fix dat movement!

The only reason I truly hate this game is because it triggered me. I wanted to smash these customers heads into the table trying to sell me broken consoles for retail price.

I'm not sure but maybe reduce the time spent in the ambiguous amount of time later screen. It's around 10 minutes a piece for me.

Well after 45 minutes of buying potions, I've come to the conclusion that this is probably the best potion buying simulator out right now.

Hired 3 heroes
Had to order the 3rd one to stop
Grind 35 minutes of buying one potion a piece for heroes 1 & 2
The only action I'm doing is buying potions
Picking the occasional gifted attribute bonus
Notice that there is no efficient way to obtain gold
Going back and forth buying my two remaining heroes potions
They are slowly dying and gold is coming in slower

I don't think there is a real feel purpose to this game.

You should add an overwhelming amount of extra content.

Don't take this the wrong way. I love that you worked hard on this project. It isn't all that bad.

Negatives
-Walls of text.
-The weeaboo names
-Typical virgin lord high school fantasy
-Pressed mouse button 420 times to get to an action screen
-Horrible 20 kbps bitrate music

Pros
-Neat art
-Nice idea
-Only made it 30 seconds before I decided I had had enough
-Zombie girl
-Joyful

This is a person review, I admire your hardwork I really do, but this game is gay, to me.

KoltonKennedy responds:

thanks...umm...you must not like anime or something?

For the most part the game is a nice time consuming project.

8/10

The lifespan is only about an hour to an hour and a half tops. After that you're either waiting to finish.

Also the game loses its RNG aspect when you slow the rolls with the talisman x3, but I got the idea of what you wanted to create using random rolls for almost everything.

Nice little game to play for front page.

PestoForce responds:

Sweet! Hopefully I can transition it to a mobile game some time and expand the concept + balance things some more. I think that's where it'd really shine!

I got 5k gold from watching a black Ad screen for 10 seconds :(

Just a quick note, the sloths farm only lasts a total of 4.0 seconds rather than 5 :)

I'm new, I don't know what to do?!

Age 33, Male

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Bayside High School

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